VIT
100
INT
100
STR
100
DEX
95
LUCK
21
Playtime
1d 10h 5m
Equipment
Ancient moss bell +9
Min. level: 240
Damage: 1024 - 1336
Magic Damage: 1006 - 1318
Attack Speed +27%
Strength against monsters +33%
Average Damage 43%
Skill Damage -15%
Strength against Undead +10%
Strength against Plants +20%
Vitality +8
Chance of critical hit +5%
Attack Value +50
Mage
Hell-Fire helmet +5
Min. level: 154
Defence: 106
Defence against monsters +3%
HP Regeneration +12%
Magical Defence +30
5% damage will be absorbed by SP
Strength against Mystics +10%
Strength against Plants +20%
Strenght against Hell +10%
Lightning Resistance 10%
Ancient moss clothes +9
Min. level: 240
Defence: 2700
Max. HP +15000
Defence against monsters +5%
Lightning Resistance 10%
10% damage will be absorbed by HP
Attack Value +50
5% damage will be absorbed by SP
Magic Resistance 10%
Attack Speed +2%
Attack Value +50
Mage
Anubis shield +9
Min. level: 105
Defence: 373
Defence against monsters +5%
Magical Defence +200
Strength against Orcs +20%
Strength against Plants +20%
Strength against Undead +10%
Defence against blackouts
Strenght against Fishes +10%
Earrings of Owl King +9
Min. level: 75
Chance of critical hit +10%
Strength against monsters +24%
Strength against Mystics +10%
Strenght against Fishes +10%
Strength against Wonders+4%
Strenght against Hell +10%
Strength against Plants +20%
Intelligence +5
Vitality +5
Bracelet of Owl King +9
Min. level: 75
Attack Speed +20%
Max. HP +2000
Strength against monsters +24%
Strength against Plants +20%
5% damage will be absorbed by HP
Strength against Orcs +4%
Strenght against Elephants +10%
Strength against Devils +10%
Attack Value +50
Intelligence +5
Ancient moss necklace +9
Min. level: 240
Strength against Plants +34%
20% Chance for piercing Hits
Max. HP +7500
Two-Handed Defence 10%
Max. SP +50
HP Regeneration +30%
5% damage will be absorbed by SP
Chance of critical hit +10%
Strenght against Hell +5%
Strength against Plants +5%
Ice-Dragon boots +3
Min. level: 194
Defence: 40
Movement Speed 6%
Strenght against Ice +28%
Max. HP +2000
Chance of critical hit +10%
Bell Defence 10%
8% Chance to drop double Yang
Slowing chance 5%
Attack Speed +8%
Attack Value +50
5% Chance for piercing Hits
Hellfire Gnu
Attack Value +100
Defence +100