VIT
100
INT
16
STR
100
DEX
100
LUCK
100
Playtime
12d 9h 11m
Equipment
Platinum dagger +1
Min. level: 375
Damage: 2925 - 3561
Attack Speed +24%
Strength against Half Humans +14%
Average Damage 16%
Skill Damage -7%
Strenght against Fishes +10%
Poisoning chance 2%
Strength against Plants +10%
Luck +5
Strength against Wonders+5%
Strenght aginst bosses +12%
Assassin
Bloodmoon helmet +9
Min. level: 510
Defence: 2010
HP Regeneration +27%
Magical Defence +55
Defence against monsters +7%
Bloodmoon force +25%
Attack Speed +8%
Strength against Orcs +10%
5% damage will be absorbed by SP
Strength against Wonders+10%
Poisoning chance 8%
Strength against monsters +10%
Air elemental power +15%
Celestial power +20%
Platinum suit +0
Min. level: 395
Defence: 4500
Max. HP +50000
Max. SP +6000
Defence against Humans +11%
5% damage will be absorbed by HP
Arrow Defence 4%
Fan Defence 10%
Dagger Defence 10%
5% damage will be absorbed by SP
Luck +5
Attack Value +50
Assassin
Bloodmoon shield +9
Min. level: 510
Defence: 2280
Magical Defence +220
Defence against monsters +5%
Bloodmoon force +25%
10% Chance to reflect close combat hits
Chance to block a close-combat attack 15%
Defence against blackouts
Strength against Half Humans +2%
Dexterity +4
Air elemental power +15%
Strength against monsters +10%
Celestial power +20%
Bloodmoon earrinngs +9
Min. level: 510
Max. HP +80000
Strenght aginst bosses +10%
Dexterity +15
Strength against monsters +24%
Bloodmoon force +25%
20% Chance to drop double the Items
Strenght against Hell +10%
Movement Speed 20%
Bell Defence 4%
Strength against Wonders+20%
Air elemental power +15%
Strength against monsters +10%
Celestial power +25%
Bloodmoon bracelet +9
Min. level: 510
Max. HP +80000
HP Regeneration +15%
Strength +15
Strength against monsters +24%
Bloodmoon force +25%
Max. SP +50
10% Chance for piercing Hits
10% damage will be absorbed by HP
20% Chance to drop double the Items
Strength against Wonders+10%
Strength against monsters +10%
Air elemental power +15%
Celestial power +25%
Bloodmoon necklace +9
Min. level: 510
Max. HP +80000
20% Chance for piercing Hits
Chance of critical hit +10%
Bloodmoon force +25%
HP Regeneration +30%
Sword Defence 10%
2% damage will be absorbed by SP
Arrow Defence 10%
Blackout chance 8%
Strength against Wonders+5%
Air elemental power +15%
Strength against Meteor Stones +18%
Bloodmoon boots +9
Min. level: 510
Defence: 1700
Movement Speed 40%
Max. HP +80000
Bloodmoon force +25%
Chance of critical hit +10%
Max. SP +200
Arrow Defence 10%
Slowing chance 5%
Blackout chance 8%
Air elemental power +15%
Strenght against Fishes +5%
Strength against Meteor Stones +18%
Card of Shelter
All of your teammates defense is increased by 5% (including you).
Card of Necromants
If your HP is below 10% you will have 10% of life steal.
Card of Gain
All of your teammates damage is increased by 15% (including you, except against bosses).
Platinum Sash +0
Min. level: 450
Strength against Half Humans +12%
Defence against Humans +1%
Chance to defend against Assassin attacks 5%
Strength against Mages +10%