VIT
100
INT
100
STR
100
DEX
100
LUCK
16
Playtime
1d 19h 27m
Equipment
Aqua bell +5
Min. level: 276
Damage: 1111 - 1470
Magic Damage: 1084 - 1443
Attack Speed +23%
Strength against monsters +25%
Average Damage 51%
Skill Damage -17%
Strenght against Hell +4%
Slowing chance 5%
Strenght against Fishes +20%
Bloodmoon force +15%
Strength against Undead +5%
Mage
Aqua helmet +4
Min. level: 275
Defence: 260
Defence against monsters +3%
HP Regeneration +10%
Magical Defence +25
Strenght against Hell +10%
Strenght against Ice +4%
Magic Resistance 10%
Strength against Undead +10%
Strenght against Fishes +20%
{YY_YANG} Power of Yang+15%
Vitality +5
Aqua clothes +9
Min. level: 280
Defence: 3214
Max. HP +25000
Defence against monsters +5%
2% damage will be absorbed by SP
Arrow Defence 10%
10% damage will be absorbed by HP
Bell Defence 10%
Attack Value +50
Strenght against Fishes +5%
Ancient force +15%
Mage
Aqua shield +3
Min. level: 274
Defence: 422
Defence against monsters +2%
Magical Defence +80
Strength against Undead +4%
Strenght against Desert +20%
Defence against blackouts
Strenght against Hell +10%
Strenght against Fishes +20%
Vitality +5
Water elemental power +15%
Aqua earrings +2
Min. level: 273
Strength against monsters +17%
Chance of critical hit +3%
Max. HP +11000
Strenght against Fishes +20%
Strenght against Hell +10%
Strength against Undead +10%
Poison Resistance 4%
Strength against Plants +10%
Chance to defend against Mage attacks 5%
Ancient force +15%
Ancient moss bracelet +9
Min. level: 240
Attack Speed +30%
Max. HP +7500
Strength against monsters +24%
Strength against Half Humans +5%
10% damage will be absorbed by HP
Strenght against Fishes +20%
Strength against Plants +20%
Strenght against Hell +10%
Luck +5
Strength against Undead +5%
Ancient moss necklace +9
Min. level: 240
Strength against Plants +34%
20% Chance for piercing Hits
Max. HP +7500
HP Regeneration +8%
Fan Defence 10%
Chance of critical hit +5%
SP Regeneration +8%
Sword Defence 15%
Intelligence +5
Attack Value +50
Ancient moss boots +9
Min. level: 240
Defence: 450
Movement Speed 35%
Strength against Plants +34%
Max. HP +7500
Bell Defence 10%
Blackout chance 5%
Dagger Defence 10%
Chance of critical hit +5%
Sword Defence 15%
Intelligence +5
Attack Value +50
Card of Gain
All of your teammates damage is increased by 5% (including you, except against bosses).
Owl Mount
Defence +50
Max. HP +1500
Strength against Animals +5%